Marco Vitale
Marco Vitale
Lighting Designer and Substance 3D Designer enthusiast
Augsburg, Germany

Summary

I’m a german lighting designer for theater with over 15 years of experience in the field of lighting. Since the theater is quite an old form of art, the methods are too. A few years back I started to develop all my shows in a 3D - Lighting Visualization Software Capture.

I did everything from modeling to lighting and combined my hobby with my job in an unusual way for the classic workflow in german theaters. Over time my field of interest shifted from 3D modeling to texturing and material creation.

I was fascinated by what a huge impact the right material can have on the realism of a 3D render. So a little about three years ago I bought a substance license and played around with it a little bit and got really addicted to that amazing piece of software.

From that point I tried to create all my materials with Substance Designer.

Skills

3D ModelingLightingTexturingPBR Texturing

Software proficiency

Blender
Blender
SketchUp
SketchUp
Substance 3D Designer
Substance 3D Designer
Python
Python
Capture
Capture

Experience

  • Lighting Designer at Maxim Gorki Theater Berlin
    Berlin, Germany
    September 2019 - April 2021

  • Head of Lighting at Staatstheater Augsburg
    Augsburg, Germany
    May 2021 - Present

  • Lighting Designer at Theater Augsburg
    Augsburg, Germany
    September 2012 - August 2019